GEARED

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HOW TO PLAY

OBJECTIVE

Players are bike mechanics who must build as many bikes as they can before race day and be the first one to earn 1000 points. Points are earned by combining a Frame Card, Handlebars Card, and Wheels Card to build a complete bike.

STARTING THE GAME

  1. Choose a player to be the dealer.
  2. The dealer shuffles the deck and deals 5 cards to each player.
  3. The dealer places the deck face down in the middle of the playing area to form a draw pile. The person to the left of the dealer begins play.

DURING THE GAME

  1. You can play a Parts Card (Frame, Handlebars, or Wheels) to start or continue building a bike
    OR
    You can play an Action Card to Remove, Steal, or Swap a Parts Card that another player has played.
  2. You can only play one card per turn. However, a player may play up to three Parts Cards in one turn if all three cards being played are of the same level.
  3. You may freely move parts between your incomplete bike builds.
  4. At the end of your turn, you must draw the exact number of cards played during your turn.

WINNING THE GAME

  1. To win, a player must be the first one to earn 1000 points by building complete bikes.
  2. For a bike to be complete, it must contain a Frame, Wheels, and Handlebars Card.

BUILDING A BIKE

The following 3 Part Types must all be in play on top of one another to earn points for a complete bike. (See Example to the Right)

  1. 1 Frame Card
  2. 1 Handlebars Card
  3. 1 Wheels Card

SCORING

A player can earn points by combining any levels of Frame, Handlebars, and Wheels Cards. If all 3 parts within a complete bike are the same, the player earns the total set value for that build. If all 3 parts are not the same, the player adds up the part values to determine the points earned.

Scoring
Scoring

AN EXAMPLE OF PLAY

ROUND 1
Ted: Begins his turn by playing a Level 3 Frame Build Card. He then draws a card from the top of the Deck and ends his turn.

Marshall: Plays a Remove Card and removes Fred’s Frame and places it in the discard pile. Wilma then draws a card and ends her turn.

Barney: Has a Level 1 Frame, Handlebars, and Wheels in his hand. Because he has 3 Build Cards that are of the same Level (and color), he can play them all at once. He lays down all 3 Build Cards, which meet the requirements for a complete Build. Barney earns 100 points for this Build and places the Build aside. Barney ends his turn by drawing 3 more cards so that the number of cards in his hand is five.

Robin: Plays a Level 5 Wheels cards and then draws a card to end her turn.

Ted: Plays a Steal Card and takes Betty’s Level 5 Wheels and places it in his own workshop.

RULES TO REMEMBER

  • You can only play 1 card per turn.
  • A player may play up to 3 Parts Cards at one time as long as all of the Parts cards being played are the same level.
  • Action Cards do not apply to complete bikes or cards still in a players hand.
  • Once a bike is complete, the Parts Cards can not be used to build another bike.
  • Play always continues in a clockwise motion.
  • There is no limit to the number of bikes a player can build at one time.
  • If you reach the end of the deck, reshuffle ALL completed bikes and discarded cards to form a new draw pile. Be sure to write down your total score before the complete bikes are put back into the deck.